This scene was interesting to make. There were many
reflections and refractions coming in and off the glass armour stands. Many of
the objects inside of the stands had shiny surfaces such as the knives and
swords. The spotlights helped create the hard sharp edged shadows as we would
have thought that the glass would diffuse the direct light to create softer
shadows, but instead gave a reflection which resulted in having to draw a copy
of what was the reflection.
The vanishing point is very easy to spot. The left object
stand has an elongated shape towards the doorframe as this creates the
essential element of depth. This was very important to get right as without
depth, this would ruin the composition of the scene, creating a very ‘flat’
looking piece.
There is a lot of negative space since most of the scene
composted of blank walls and empty spaces so the best method to approach this
was to use negative space for the blank areas. The main objective here was to
get the proportions correct whilst using enough shading to create the illusion
of depth.

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